Beginning with the Romain Guy's Magic InfiniteProgressPanel post, I'm in the process of showcasing some JavaFX Script UI components. I want you to get a feel for what components are available and how to use them in your code. Today's feature is the Slider widget, and here's a screenshot of an example program that uses it:
As you move the slider, the Text graphic shown above changes. Note that I chose a font that attempts to anthropomorphize the numbers. :-)
Here's this example program's code:
/*
* CompiledSpinner.fx - A compiled JavaFX program that demonstrates
* the Slider widget.
*
*/
import javafx.ui.*;
import javafx.ui.canvas.*;
Frame {
var displayNum:Number = 0.0
height: 300
width: 380
title: "Slider Example"
background: Color.WHITE
content:
BorderPanel {
center:
Canvas {
content:
Text {
font:
Font {
face: FontFace.BITSTREAM_VERA_SANS_MONO
style: FontStyle.BOLD
size: 96
}
x: 20
y: 40
stroke: Color.RED
fill: Color.RED
content: bind "{displayNum}"
}
}
bottom:
Slider {
min: 0
max: 100
border:
TitledBorder {
title: "Speed:"
}
value: bind displayNum with inverse
minorTickSpacing: 5
majorTickSpacing: 10
paintTicks: true
paintLabels: true
labels: [
SliderLabel {
value: 0
label:
SimpleLabel {
text: "0"
}
},
SliderLabel {
value: 50
label:
SimpleLabel {
text: "50"
}
},
SliderLabel {
value: 100
label:
SimpleLabel {
text: "100"
}
}
]
}
}
visible: true
}
Noteworthy Concepts
This weblog has covered most of the concepts in this example, but I do want to point out a couple of things:
- Up to this point I've used the faceName attribute of the Font class, but lately I've been using the face attribute. The difference is that faceName is a String, and face is of type FontFace. You can see the available constants for various font faces in FontFace.fx located in the javafx.ui package.
- When binding a UI component that the user can modify (like this Slider) to a variable, the bind is bi-directional. Bi-directional binding is expressed by adding with inverse at the end, as seen in the following statement from the code example:
value: bind displayNum with inverse
Have fun with this example, and please post a comment if you have any questions, or if there are particular UI components that you'd like to see featured soon.
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